This list is a work in progress.
Movement
Skill | Class | Description | Meter (Difficulty) | SP Cost | ACC | Dmg Bonus |
---|---|---|---|---|---|---|
Nip | Wolf | Weak running attack with high accuracy. | ♦♦♢♢♢ | +25 | ? | |
Pierce Defense | Bandit | Quick attack that evades opponent shield. | ♦♦♢♢♢ | 0 | 80% | |
Precision Attack | Legionnaire | Quick, low power attack. | ♦♢♢♢♢ | +15 | ||
Roam | Centurion | Increase range move to attack. | ♦♦♢♢♢ | 0 | 75% | |
Running Attack | Bandit | Run across battlefield to attack foes who are farther away. | ♦♦♢♢♢ | -10 | 60% | |
Running attack | Peltast | Run across battlefield to attack foes who are farther away. | ♦♢♢♢♢ | -10 | 60% | |
Running Attack | Secutor | Run across battlefield to attack foes who are farther away. | ♦♢♢♢♢ | -5 | 60% | |
Snap | Wolf | Standard move to attack | Basic | None | -5 | ? |
Sprint Attack | Secutor | Run a greater distance across battlefield to attack. | ♦♦♢♢♢ | -10 | 60% | |
Sprinting Attack | Bandit | Run a greater distance across battlefield to attack. | ♦♦♢♢♢ | -5 | 60% | |
Strike |
Bandit Centurion Legionnaire Ludo Valens |
Standard move to attack. | Basic | None | -2 | 40% |
Strike | Peltast
Secutor |
Standard move to attack. | Basic | None | 0 | 40% |
Surprise Attack | Secutor | Target will not face when attacked. | ♦♦♢♢♢ | +5 | 80% | |
Upper Hand | Ludo | Successful attack knocks opponent down. | Basic Green (Medium) | ♦♦♢♢♢ | -10 | 60% |
Attack
Skill | Class | Description | Meter (Difficulty) | SP Cost | AFF Cost | ACC | DMG Bonus |
---|---|---|---|---|---|---|---|
Bulls Eye | Peltast | Close attack that bypasses opponent defenses. | ♦♦♦♢♢ | None | 0 | 100% | |
Bungle Enemy |
Centurion Legionnaire Ludo Valens |
Reduce opponent accuracy. | Basic Green (Normal) | ♦♦♢♢♢ | None | -5 | 90% |
Bungle Enemy | Peltast | Reduce opponent accuracy. | ♦♦♢♢♢ | None | -5 | 100 | |
Bungle Enemy | Wolf | Reduce opponent accuracy. | ♦♦♢♢♢ | None | -5 | ? | |
Destroy Shield |
Legionnaire Ludo |
Successful attack may destroy opponent shield. | Basic Green (Normal) | ♦♢♢♢♢ | None | 0 | - |
Destroy Shield | Peltast | Aimed javelin throw destroys opponent shield. | None | None | -5 | 50% | |
Exploding Javelin | Peltast | Exploding range attack; causes area damage | ♦♦♦♢♢ | None | 0 | 100% | |
Impale Leg | Peltast | Reduce opponent movement rate. | ♦♦♢♢♢ | None | -5 | 115% | |
Indirect Fire | Peltast | Range attacks travel over obstructions. | ♦♦♦♢♢ | None | -10 | 50% | |
Long Throw | Peltast | Standard distance throwing attack. | None | None | +5 | 120% | |
Long Throw 2 | Peltast | Medium distance throwing attack. | ♦♢♢♢♢ | None | +5 | 140% | |
Long Throw 3 | Peltast | Long distance throwing attack. | ♦♦♢♢♢ | None | +5 | 180% | |
Long Throw 4 | Peltast | Extremely long distance throwing attack. | ♦♦♦♢♢ | None | +5 | 200% | |
Overhead Cleave |
Centurion Legionnaire Valens |
Heavy overhead attack; may break opponent's helmet. | Alternate | ♦♦♦♦♢ | None | 0 | 100% |
Pin Down | Peltast | Aimed javelin throw pins opponent in place. | ♦♦♦♢♢ | None | -5 | 50% | |
Powered Throw | Peltast | Heavy damage attack for nearby opponents. | ♦♦♦♦♢ | None | +5 | 200% | |
Pull Down | Wolf | Prolonged stomping attack. | ♦♦♦♦♢ | None | +1 | ? | |
Remove Shield | Secutor | Successful attack may disarm opponent shield. | None | None | 0 | 50% | |
Shield Bypass | Secutor | Opponent cannot use shield to block attacks. | ♦♢♢♢♢ | None | 0 | 80% | |
Shield Hit | Valens | Strong attack using shield. | Basic Island | ♦♢♢♢♢ | None | -5 | ? |
Shred Throat | Wolf | Tearing attack that causes extreme bleeding damage. | ♦♦♦♦♦ | None | -5 | ? | |
Slicing Attack | Bandit | Heavy damage attack that may cause bleeding damage. | ♦♦♦♢♢ | None | +1 | 120% | |
Slicing Attack | Secutor | Heavy damage attack that may cause bleeding damage. | ♦♦♦♦♦ | None | +5 | 150% | |
Smack Back | Valens | Spinning attack that knocks back any unit around Valens. | Basic Green | ♦♦♦♦♢ | None | +1 | ? |
Spear Attack |
Bandit Centurion Secutor |
Attack from the diagonal using the spear's extended reach. | None | ♦♢♢♢♢ | None | 0 | - |
Stagger Foe | Valens | Reduce opponent movement rate. | Basic Green | ♦♦♢♢♢ | None | -5 | ? |
Target Head |
Centurion Legionnaire Ludo Secutor |
Reduce opponent initiative. | Basic Green (Normal) | ♦♢♢♢♢ | None | -5 | 90% |
Target Head | Valens | Reduce opponent initiative. | Basic Green | ♦♦♦♢♢ | None | -5 | ? |
Target Leg |
Centurion Legionnaire Ludo |
Medium damage attack that may reduce opponent movement rate. | Basic Green (Normal) | ♦♦♢♢♢ | None | -5 | 70% |
Target Leg | Wolf | Reduce opponent movement rate. | ♦♦♢♢♢ | None | -5 | ? | |
Tear Throat | Wolf | Tearing attack that causes bleeding damage. | ♦♦♦♦♢ | None | -5 | ? | |
Trip | Bandit | Successful attack knocks down opponent. | ♦♢♢♢♢ | None | 0 | 30% | |
Trip | Secutor | Successful attack knocks down opponent. | ♦♦♦♦♢ | None | 0 | 70% | |
Unstoppable Throw | Peltast | Powerful javelin throw that is unblockable. | ♦♦♦♦♢ | None | 0 | 150% | |
Upward Slash | Ludo | Heavy damage attack. | Alternate (Hard) | ♦♦♦♢♢ | None | 0 | 200% |
Vigor Theft | Bandit | Successful attack reduces opponent initiative. | ♦♢♢♢♢ | None | -5 | 110% | |
Wide Swing | Valens | Sweeping attack that damages multiple opponents in front of character. | None | ♦♦♦♢♢ | None | 0 | ? |
Combo
Skill | Class | Description | Meter | SP Cost | AFF Cost | ACC |
---|---|---|---|---|---|---|
Combo Attack 1 |
Bandit Secutor |
Two hit attack. | ♦♦♢♢♢ | None | 0 | |
Combo Attack 1 | Centurion | Two hit attack. | ♦♦♢♢♢ | None | 0 | |
Combo Attack 1 |
Legionnaire Ludo Peltast Valens Wolf |
Two hit attack. | ♦♦♢♢♢ | None | 0 | |
Combo Attack 2 |
Bandit Secutor |
Three hit attack. | ♦♦♦♢♢ | None | 0 | |
Combo Attack 2 | Centurion | Three hit attack. | ♦♦♦♢♢ | None | 0 | |
Combo Attack 2 |
Legionnaire Ludo Valens Wolf |
Three hit attack. | ♦♦♦♢♢ | None | 0 | |
Combo Attack 2 | Peltast | Three hit attack. | ♦♦♦♢♢ | None | 0 | |
Combo Attack 3 |
Bandit Secutor |
Four hit attack. | ♦♦♦♦♢ | None | 0 | |
Combo Attack 3 | Centurion | Four hit attack. | ♦♦♦♦♢ | None | 0 | |
Combo Attack 3 |
Legionnaire Ludo Valens Wolf |
Four hit attack. | ♦♦♦♦♢ | None | 0 | |
Combo Attack 3 | Peltast | Four hit attack. | ♦♦♦♦♢ | None | 0 | |
Combo Attack 4 | Bandit
Secutor |
Five hit attack. | ♦♦♦♦♦ | None | 0 | |
Combo Attack 4 | Centurion | Five hit attack. | ♦♦♦♦♦ | None | 0 | |
Combo Attack 4 |
Legionnaire Ludo Valens Wolf |
Five hit attack. | ♦♦♦♦♦ | None | 0 | |
Combo Attack 4 | Peltast | Five hit attack. | ♦♦♦♦♦ | None | 0 |
Special
Skill | Class | Description | Meter | SP Cost | AFF Cost | ACC |
---|---|---|---|---|---|---|
Cover Area | Peltast | Automatically attack all units entering designated area. | None | ♦♢♢♢♢ | None | 0 |
Defend | Centurion | Give up turn to reduce damage received until next turn. | None | None | None | 0 |
Empower Self |
Ursula Valens |
A divine gift of increased combat abilities. | None | ♦♦♢♢♢ | None | 0 |
Fearful Snarl | Wolf | Intimidate opponent; moves back one square. | ♦♦♢♢♢ | None | 0 | |
Heightened Snarl | Wolf | Intimidate opponents within range; causes retreat. | ♦♦♦♢♢ | None | 0 | |
High Guard |
Legionnaire Ludo |
Increase defense next turn. | None | ♦♦♢♢♢ | None | 0 |
Immediate Response | Centurion | Give ally greater initiative. | ♦♦♢♢♢ | None | 0 | |
Impel | Centurion | Increase movement speed of ally | ♦♢♢♢♢ | None | 0 | |
Incapacitate Heavy | Bandit | Bandits are adept at stopping heavy classes. A successful attack will petrify a heavy for a short period of time. | ♦♦♦♦♢ | None | 0 | |
Lupus Call | Wolf | Partially recover Hit Points of self. | ♦♦♦♦♢ | None | 0 | |
Lupus Call 2 | Wolf | Partially recover Hit Points of allies within range. | ♦♦♦♦♦ | None | 0 | |
Motivate | Centurion | Increase attack damage of all allies. | Basic Green | ♦♦♢♢♢ | None | 0 |
On Guard |
Bandit Secutor Wolf |
Increase defense next turn. | None | None | None | 0 |
On Guard |
Legionnaire Ludo Peltast Valens |
Increase defense next turn. | None | None | None | 0 |
Rally | Centurion | Recover Hit Points and increase initiative of heavily wounded allies within range. | ♦♦♢♢♢ | None | 0 | |
Reprimand | Centurion | Remove stun, or confusion effects from ally. | ♦♦♦♢♢ | None | 0 | |
Sand Toss | Secutor | Successful toss may blind opponent. | ♦♢♢♢♢ | None | 0 | |
Spur | Centurion | Temporarily increase accuracy of allies. | ♦♢♢♢♢ | None | 0 | |
Strong Incapacitate | Bandit | Successful attack may stun opponent. | ♦♦♦♦♢ | None | 0 | |
Affinity
Fire
Cannot be used by: Wolf
Water
Cannot be used by: Wolf
Earth
Cannot be used by:
Air
Cannot be used by: Wolf
Dark
Light
Innate
Skill | Class | Description | SP Cost | AFF Cost | ACC |
---|---|---|---|---|---|
Awareness |
Bandit Peltast |
No bonus given to enemies when attacked from behind. | None | None | 0 |
Awareness |
Legionnaire Ludo |
No bonus given to enemies when attacked from behind. | None | None | 0 |
Awareness | Valens | No bonus given to enemies when attacked from behind. | None | None | 0 |
Backstabber |
Bandit Secutor |
Damage doubled when attacking from behind. | None | None | 0 |
Beast Dodge | Wolf | Standard defensive maneuver. | None | None | 0 |
Coordinated Attack | Centurion | Successful attack can occasionally grant an additional attack to allies within range. | None | None | 0 |
Deride | Secutor | Taunt opponent; crowd goes wild! | None | None | 0 |
Discipline |
Legionnaire Ludo Valens |
Immune to stun, confusion, charm and fear. | None | None | 0 |
Dodge |
Bandit Legionnaire Ludo Peltast Secutor Valens |
Standard defensive maneuver. | None | None | 0 |
Evasion | Bandit
Secutor |
More effective defensive maneuver. | None | None | 0 |
Evasion |
Legionnaire Ludo |
More effective defensive maneuver. | None | None | 0 |
Evasion | Valens | More effective defensive maneuver. | None | None | 0 |
Evasion | Wolf | More effective defensive maneuver. | None | None | 0 |
Garrison | Centurion | Give defensive bonus to adjacent allies. | None | None | 0 |
Group Courage | Bandit | Increase movement and initiative when near other Bandits. | None | None | 0 |
Heightened Evasion | Bandit
Secutor |
Most effective defensive maneuver. | None | None | 0 |
Indomitable Will |
Centurion Legionnaire Ludo |
Immune to root, petrify, blindness and freeze. | None | None | 0 |
Off Balance |
Legionnaire Ludo Secutor |
Lowers opponent defense if opponent misses attack. | None | None | 0 |
Orders | Legionnaire | Increase initiative when Centurion is within range. | |||
Pack Courage | Wolf | Increase movement and initiative when near other Wolves. | None | None | 0 |
Pack Mentality 1 | Wolf | Critical hit gives all wolves a free attack on targeted opponent, | None | None | 0 |
Pack Mentality 2 | Wolf | Successful hit gives all wolves a free attack on targeted opponent, | None | None | 0 |
Parry | Centurion | Standard defensive maneuver. | None | None | 0 |
People's Champion | Ludo | Crowd Meter increases faster. | None | None | 0 |
Practiced Maneuvers | Legionnaire | Increase initiative and movement when Legionnaires are within range | ♦♢♢♢♢ | None | 0 |
Riposte |
Bandit Legionnaire Ludo |
Immediate counter attack when an incoming opponent attack misses. | ♦♢♢♢♢ | None | 0 |
Riposte | Wolf | Immediate counter strike when an incoming enemy attack misses. | ♦♢♢♢♢ | None | 0 |
Shield Block |
Bandit Centurion Legionnaire Ludo Secutor Valens |
Standard defensive maneuver with shield. | None | None | 0 |
Shield Excellence | Centurion | More effective defensive maneuver with shield. | None | None | 0 |
Taunt | Secutor | Taunt opponent; crowd reacts positively. | None | None | 0 |
Toughness | Ludo | Resist a portion of all incoming damage. | None | None | 0 |